Influence of Gamification on the Commitment of the Students of a Programming Course: A Case Study

  1. Calles-Esteban, F.
  2. Hellín, C.J.
  3. Tayebi, A.
  4. Liu, H.
  5. López-Benítez, M.
  6. Gómez, J.
Aldizkaria:
Applied Sciences (Switzerland)

ISSN: 2076-3417

Argitalpen urtea: 2024

Alea: 14

Zenbakia: 8

Mota: Artikulua

DOI: 10.3390/APP14083475 GOOGLE SCHOLAR lock_openSarbide irekia editor